Properties for DfBaseWindow

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NameDescriptionDefining Class
Absolute_GuiOriginReturns the screen coordinates of the top left corner of a DataFlex object
Active_StateIndicates whether or not the object is activatedcUIObject
Attach_Parent_StateDetermines whether an object that is activated will be added to the next level of the current focus (false) or the next level of its parent (true)cUIObject
BitmapDisplays a bitmap in an object
Bitmap_HeightReturns the height of the image contained in the file named by bitmap
Bitmap_StyleSpecifies the position, size, or shape in which the bitmap image for this object is to be displayed
Bitmap_WidthReturns the width of the image contained in the file named by bitmap
Block_Mouse_StateDetermines whether or not the use of the mouse is restrictedcUIObject
Child_CountReturns the number of child objects the object containscObject
Client_Area_StateDetermines if object is a user interface container for childrencUIObject
Client_Size[Obsolete]
ColorThe background color of the object
Container_HandleReturns the Windows window handle of the DataFlex object's container
ContainsFocusDetermines if the container contains the focuscUIObject
Current_ScopeReturns the object_id of the currently active scoping objectcUIObject
Delegation_ModeDetermines if and how unknown messages are delegatedcObject
Dynamic_Update_StateDetermines whether or not the image of an object that can be seen will be updated when a change to the object occurscUIObject
Entry_msgHook sent whenever the object is about to receive the focuscUIObject
Error_TextGets the text from FLEXERRS.DAT that corresponds to the passed error numbercUIObject
Error_Text_AvailableDetermines if Error Text is available for this error numbercUIObject
Exit_msgHook sent whenever the object is about to lose the focuscUIObject
Extended_Window_StyleSets the extended window style for the Windows object
Find_ScopeReturns the scoping object of the current objectcUIObject
FocusReturns the ID of the object that currently has the focuscUIObject
Focus_ModeDetermines the conditions under which the object will take the focuscUIObject
FontItalicsDetermines if current font is to be italicized
FontPointHeightRepresents the height of an object in points. Suggested mechanism for getting and setting font heights.
FontSizeObsolete Returns/sets the font size of the current font
FontUnderlineDetermines if font will be printed with underscores at the base of the character
FontWeightStriking weight of control's font
GuiLocationDetermines the position of the object expressed in physical pixels relative to the upper left-hand corner of the parent object's client-area
GuiSizeDetermines the size (height and width) of the object expressed in physical pixels
Key_PathDetermines the delegation path for on_key key assignmentscUIObject
Last_ChildReturns the Object_Id of the last focus childcUIObject
LocationDetermines the position of the upper left pixel of the object's windowcUIObject
Module_NameAssists in the process of locating context-sensitive help informationcUIObject
NameReturns the full name of the object including parentagecObject
Next_FocusReturns the object that is positioned in the focus tree as the next object at the same level as this objectcUIObject
Next_LevelReturns the object that is positioned in the focus tree as the first object in the next levelcUIObject
Next_ScopeReturns the object that is the next_scope object of the current scopecUIObject
Object_IdReturns the object handle of the object, can be used to determine if an object existscObject
Object_LabelReturns the short name of an objectcObject
ParentReturns the parent of an objectcObject
pbSizeToClientAreaDetermines if the object's size is based on the outer window bounding area or the client size area
peAnchorsDescribes how you want the control to react whenever its container changes size
peNeighborhoodDetermines how an object and its descendents participate in object neighborhood referencingcObject
Physical_FontSizeObsolete Specifies the fontsize in pixels
piMaxSizeDetermines the limit of the maximum size that a Component can be
piMinSizeDetermines the limit of the minimum size that a Component can be
Popup_StateDetermines whether the object should respond to the standard Activate message, or via the Popup messagecUIObject
Prior_FocusReturns the object that is positioned in the focus tree as the prior object at the same level as this objectcUIObject
Prior_LevelReturns the object that is the root of this object's level in the focus treecUIObject
Prior_ScopeReturns the object that is the prior_scope object of the current scopecUIObject
Ring_StateDetermines whether or not the objects added into the next level of this object are to act as a ringcUIObject
RingParentReturns the object handle of the object that is its ring parentcUIObject
Scope_FocusA property of scope objects in the focus treecUIObject
Scope_StateDetermines whether the objects at the next level of this object and beyond, are to be scoped by this objectcUIObject
Search_CaseDetermines whether searches performed are case-sensitive or notcUIObject
SizeDetermines the size of a window in dialog unitscUIObject
Skip_StateDetermines whether or not the switch and switch_back messages skip over this object during focus movementcUIObject
Text_ExtentReturns the pixel with of the passed TextValue based on the typeface and style of the current object
TextColorThe text color of the object
Transparent_State
TypefaceThe typeface of the selected font
ValueGets and sets the data value for an object/item
Visible_StateDetermines whether object is visiblecUIObject
Window_HandleReturns the Windows window handle of the DataFlex object
Window_StyleSets the window style for the Windows object